Join the fight.

Your DM is running the encounter on Cartosmith. Enter the code they gave you and tell them who you are. Once you are in, the DM hands you your character on the map.

Six letters and numbers. There is no 0, 1, I or O.

This is you, the player, not your character. Your DM approves you by this name and remembers you by it next time. You get your character from the DM once you’re in.

How your token looks
Design a sprite instead

Without a sprite your token shows these letters.

The token is the piece you move on the map. Which character it is, and what it can do, is up to your DM.

How it works

  1. Your DM sees your name and lets you in. The code alone never gets anyone in.
  2. They give you your character: a token on the map that you can move, with the look you chose here.
  3. Anything your character hasn't discovered stays off your screen. It is never sent to your device.